DIGITAL REFERENCE · UNCOATED

Pantone®
604 U

#EDDC4D
Independent digital simulationThis page is not an official Pantone specification. Pantone® is a registered trademark of Pantone LLC.Check Pantone’s Color Finder ↗

ABOUT THIS REFERENCE

Pantone 604 U on screen.

Pantone 604 U is shown here as the sRGB simulation #EDDC4D. The suffix U identifies the uncoated graphics reference. Its nearest generic process conversion is C0 M7 Y68 K7.

These values help with mockups, UI handoff, and color discovery. They do not reproduce the spectral behavior of a physical spot ink, and the CMYK recipe is not an official separation.

Before production: verify the color in a current physical Pantone publication, use licensed digital data where required, and approve a proof on the intended material.

READING THE COLOR

Very light, clear and colorful,
and digitally approximate.

The derived CIELAB coordinates put Pantone 604 U at L* 86.86, a* -10.07, and b* 69.19. In plain language, this screen simulation is very light, clear and colorful, and warmer, with a yellow direction. Its calculated chroma is approximately 70. These descriptions help compare the digital reference with neighboring colors; they are not names assigned by Pantone.

LIGHTNESS · L*86.86

Zero is ideal black and 100 is ideal white. This value suggests a very light color on an sRGB display.

RED ↔ GREEN · a*-10.07

A negative value indicates a green direction.

YELLOW ↔ BLUE · b*69.19

A positive value indicates a yellow direction.

HEX, RGB, CMYK, and LAB serve different jobs

#EDDC4D is the compact HEX form of the RGB values 237, 220, 77. Both describe the same sRGB screen simulation and are appropriate for web comps, interface tokens, presentations, and other emitted-light previews. They do not encode the spectral data or ink formulation of a physical Pantone standard.

The displayed CMYK value—C0 M7 Y68 K7—is calculated from that sRGB simulation without an ICC output profile. Real process separations depend on press condition, paper, ink, black generation, and total ink limit. The LAB value is derived from sRGB under standard assumptions and is useful for comparisons inside this site; do not substitute it for licensed measured data when a specification requires official values.

OTHER PAPER FINISHPantone 604 C#EADA24

Uncoated versus coated

The related coated reference is simulated as #EADA24. C and U are separate entries because paper finish changes the way ink color is perceived. Do not remove the suffix or assume the two versions share identical production values.

Compare Pantone 604 C →

How to use Pantone 604 U in a project

  1. Keep the full reference.Write Pantone 604 U, including the U suffix, in the brief and artwork notes.
  2. Use #EDDC4D for previews.Apply the HEX or RGB simulation when a browser or screen mockup needs an approximate visual.
  3. Decide spot or process.Ask whether the job will use a dedicated spot ink or reproduce the appearance through process inks.
  4. Set the production condition.Confirm the stock, coating, print method, color profile, and viewing light with the supplier.
  5. Approve physical output.Compare a current official standard and an appropriate proof or production sample before sign-off.

Frequently asked questions

What is the HEX approximation for Pantone 604 U?

The independent sRGB simulation used on this page is #EDDC4D. It is intended for screen previews and is not an official Pantone production specification.

What RGB values approximate Pantone 604 U?

This reference uses RGB 237, 220, 77 in the sRGB color space.

Can I print Pantone 604 U with CMYK 0, 7, 68, 7?

Those CMYK percentages are a generic, profile-free estimate derived from the screen value. Ask the printer for the correct separation or specify the verified spot ink.

What does the U suffix mean?

U identifies the uncoated paper version in the Pantone graphics system. Keep the suffix when communicating the reference.

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